Opening
01.04.202518:00

BrynjarSigurðarsonAnimatedGeology

The project explores new ways to create shapes and objects without using traditional design software. It mainly uses computer programs that are used to create avatars, which allows users to sculpt in a way that feels like working with a soft clay. Through these experiments, Brynjar has developed a style he calls “Animated Geology”. He’s already made porcelain vases for Galerie Kreo in Paris using this method, and now he’s applying it to create relief murals in wood.

The shapes are a mix of digital and natural styles, looking like real-world forms but with a playful, cartoon-like twist. Faces or even spirits seem to be hidden inside them.

Wood has traditionally been used for carving decoration, from Icelandic bedposts and food containers to European Art Nouveau designs on stair railing, doors, and furniture. However, little experiment has been done on transferring the digital world designed for screen into traditional materials like wood.

The CNC router shapes the wood at incredible speed, bringing the digital drawing to life to wooden planks. Each drawing engages in a dialogue with the material and the history of each plank, where knots and growth rings add a new dimension to the drawing.

The exhibition is part of DesignMarch 2025